Tallulah and I decided to, off the top of our head, put down on paper any potential ideas we had for a design solution.
Some solutions:
- Social Media: new social media app - Teaching guide about social media - instruction book.
- Storytelling: Card game - 2 truths 1 lie - pen pals - board game questions.
- Advice: Asking the elderly for advice - app - website.
- Cooking exercise: Youth like going to visit elderly because they often get yum food??
- Job search: Helping old people in their neighbourhood - some reward for youth,
- Pets? - Have read research about pets helping loneliness in old people and instigates human interactions as well.
- Scrapbooking/photo album making: how to pay for costs though??
We realised that maybe combining some of these ideas could create an interesting solution.
While we started brainstorming more barries started to arise...
Some barriers:
- Both students and elderly are often poor. Though youth who are working and not students often aren't poor.
- Lots of elderly are stubborn/dont want to talk/stuck in old ways/have outdated beliefs whihc can be offensive.
- Youth need to be encouraged to visit the elderly. They might feel like there's nothing in it for them.
- Need to remember to try hit all 3 well-being: connect, give, keep learning.
- What makes people feel valued?? Research.
We did a rapid ideation workshop in class.
(picture of rapid ideation)...
It was a good exercise to let yourself go and think up crazy ideas with no consequences. Although we didnt actually seem to produce many ideas that could actually go anywhere although we probably thought of 1 maybe 2 ideas which could have legs which made it all worth it.
In our rapid ideation, we thought of the idea of a one-day baking competition where you pair up in a youth and elderly group and compete against other groups. We presented this idea to another team and started to flesh it out.
- Elderly could share their past down recipes.
- There is an opportunity to turn it into an app or somehow make it a continuous activity, not just one day.
- You get rewards for winning.
- Elderly and youth get to spend time together but not have to think of conversation. Just simply spending time in each others company.
- Elderly have a chance to feel valued and share their knowledge, feel confident.
HW for friday:
Choose 3 ideas to flesh out + develop + visualise. A3x3.